Your only means of defense are hiding, running or using your wits. Fast.Īmnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand. Once the game starts, you will be in control from the beginning to the end. A disturbing odyssey into the dark corners of the human mind awaits.Ī sound of dragging feet? Or is your mind playing tricks on you?īy using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. The horror does not only come from the outside, but from the inside as well. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. You stumble through the narrow corridors as the distant cry is heard.Īmnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. You can piece this together yourself with three portions of the password shown in the three endings. An experience that will chill you to the core. It's password protected, but the password is: lke271tyr299odn314. A game about immersion, discovery and living through a nightmare. You must escape.Īmnesia: The Dark Descent, a first person survival horror. Your mind is a mess and only a feeling of being hunted remains. I have the Steam version of Amnesia TDD which is auto updated, and as of me writing this comment, it has a BuildID of 3234539.Game Description: The last remaining memories fade away into darkness. They couldn't be interacted with nor had any object collision on them. As such, as much as I loved what I've seen so far, I'm reluctant to play more in case I miss something important.Īlso, at the start of Chapter 2 during the intro cutscene, every single friendly gatherer in the level was loaded and stood standing next to the bed. I couldn't win that game again because of the invisible monsters bug. I have played through Chapter 1 but while I enjoyed it, I was taken out of the scene many times due to the invisible monsters, especially the optional house where you hunt a certain number of gatherers in a set time. I have read the previous comments and aware of the difficulties the author has had in having idle friendly monsters being invisible. The base game Amnesia was last updated a couple of months ago (as of December 21st) but I only found this mod last week. Would you be willing to come back and update this mod? File size: 500+mb (200+mb as zipped file) Amount of maps: 32 including intro and outro Estimated gameplay time: 3-5 hours (depends on many factors) Sense of humour (the custom story is bipolar, main parts = serious, optional parts = ridiculous) Genius brain (you are not going to be tortured by impossibly difficult puzzles) Full conversion (just a regular custom story with regular lantern) If you are a Steam user or have 1.3 or newer Amnesia version, play the v. Patience (estimated gameplay time is about 3-5 hours - no way to finish in one evening) Powerful computer (4GB RAM, or Quadcore - otherwise expect some lags) It is NOT a REMAKE but it does include some changes and fixes. + demonstration images and videos.Ģ020 UPDATE: There were some bugs mainly thanks to 1.3 update so why not fix some. More information can be found in NEWS section in updates that were already provided (about the story, monsters and others). This is my second custom story and the first one made all by my self. Development started in october 2013, finished in 29.
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